Once you've done this, you can also choose "Save As Startup Layout" as well so you don't have to switch layouts after launching Cinema 4D. You can then choose "Load Layout" in the new Cinema 4D release to load that Layout into the new version. To transfer your custom layouts to a new version, just go to Window > Cutomization > Save Layout As and save the layout file to your desktop, or whichever folder you'd like to save it in. You may even have used Cinema 4D's "Save as Startup Layout" feature so that you can use the custom layout without having to switch layouts at all. While using Cinema 4D, you may want to modify the layouts you use to personalize your experience. There are different techniques for each type of thing you want to transfer so here's how to transfer your content from version to version, by type of content: Layouts Because of this, we've made it as easy as possible to transfer all of this custom content from version to version! There are a lot of things you may want to transfer from version to version that are time consuming to re-make every time you switch Cinema 4D versions. Fixed an issue with the Import Legacy Library command where the paths of the imported. Fixed an issue with the Edge Break node where a 0-degree break angle did not work properly.Fixed an issue with calculating the edge length of connected input objects of the Atom Array node.Fixed an issue with the Circular Arrow Node's Own Tip and Own End option not working properly without the Tip Shape or End Shape connected to an array.Fixed an issue with loading an image as a stencil in the Mask brush's Attribute Manager where the Stencil function was not automatically enabled.Fixed a stability issue with saving a preset in the Attribute Manager while using a custom startup layout.Fixed an issue with the Delete command when removing selected asset versions.Fixed an issue with the resolution of the preview image in the Asset Browser when the screen setting is scaled.Fixed an issue with the scaling of the preview image in the Asset Browser's details area.Fixed an issue with the Export option in the context menu of items that do not support versioning.Fixed an issue with the Asset Browser not showing the expected results when searching for custom stamp and stencil presets.Fixed an issue with dotted lines appearing in the dialog window of the Add Project to Database command.Fixed a stability issue with dragging assets from the Asset Browser and switching between applications at the same time.Fixed an issue with the Current Frame value of the animation palette not updating when switching between different projects.Fixed an issue with the animation mode for non-animated objects.Fixed an issue with the posterization of the Track Modifier tag when the defined Strength value is set greater than zero.Fixed an issue with the Track Modifier tag's Posterization mode that occurred when the Time Factor was set to zero.Fixed an issue with the Add Track Modifier command being available in the context menu of selected animated parameters of Scene Nodes in the Attribute Manager.Fixed an issue with baking the Track Modifier tag animation where the Timeslider was moved to the end of a project's timeline.Improved Picture Viewer memory management.Significant fixes to the VAMP attribute transfer tool.Continued improvements to Forger exchange.Updates to support Moves by Maxon Object Capture on macOS Monterey.Cinema 4D 25.113 includes a significant number of bug fixes as part of our ongoing commitment to quality.
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